Thursday, 22 December 2011

Operation Biting.

We join a snippet of the action during the Bruneval Raid, otherwise know as 'Operation Biting', the codename given to a British Combined Operations raid on a German radar installation in Bruneval, France that occurred between 27–28 February 1942 during World War II.

Plan of the assault.

A number of these installations had been identified from Royal Air Force aerial reconnaissance during 1941, but their exact purpose and the nature of the equipment that they possessed was not known. However, a number of British scientists believed that these stations had something to do with the heavy losses being experienced by RAF bombers conducting bombing raids against targets in Occupied Europe. A request was therefore made by these scientists that one of these installations be raided and the technology it possessed be studied and, if possible, extracted and taken back to Britain for further study. Due to the extensive coastal defences erected by the Germans to protect the installation from a sea-borne raid, it was believed that a commando raid from the sea would only incur heavy losses on the part of the attackers, and give sufficient time for the garrison at the installation to destroy the Würzburg radar set. It was therefore decided that an airborne assault, followed by sea-borne evacuation would be the ideal way to surprise the garrison of the installation and seize the technology intact, as well as minimize casualties inflicted on the raiding force.

The Villa ('Lone House') and the Wurzburg Radar ('Henry').

Below are Captain John Ross and Sergeant Tasker as they prepare to assault and hold the beachead at Bruneval to secure the escape of Major Frost and his men during the mission. As Captain Ross discusses his next move with his heavy weapons section, he instructs Sergeant Tasker to take his section to assault the German casemates on the cliff between the radar site and the beach.

Missing nearly twenty of the men assigned to him, Captain Ross and some of his heavy weapons team assess the situation.

Meanwhile, Sgt. Robert "Tusk" Tasker prepares his section for the assault on the German defences.

Sgt. Tasker and his men move out.

For more information on the real Raid on Bruneval see my post on Airborne Raids.

Two men were killed in the operation and six were missing, all of whom survived the war. Two German prisoners were brought back, one of them the Wurzburg's operator. The German report on the raid commented: 'The operation of the British Commandos was well planned and executed with great discipline... although attacked by German soldiers they concentrated on their primary task.' The raid had been a great success due in large measure to the element of surprise. Even while reading an account of the action in a newspaper the Supply Officer of the Glider Pilot Regiment, whose training area the paras shared, did not associate them with the raid.
A Wurzburg Radar at the Imperial War Museum.

It is not easy to quantify what was gained from the operation...but it was very significant indeed. One of the many off-shoots was the construction of three radar and communication vessels known as Fighter Direction Tenders (FDT 217, 216 and 13). The FDTs provided vital radar and communications cover off Normandy from D-Day to D+20. Only when land based radar and communications units became operational in France did they move off station. Their design incorporated two types of radar, one using British frequencies and the other using German frequencies.

Figures are from Bolt Action, Artizan and Crusader.

Wednesday, 9 November 2011

Iron Ivan Games - Disposable Heroes: Point Blank Rules.


From the Iron Ivan Games website:
Point Blank is a brand new squad level skirmish system for 1:1 modern tactical firearm combat. Players are in charge of a squad or several fire teams and control the individual actions of their soldiers, weapon teams, vehicles or support weapons. The rules are focused on the tactical concepts of fire and maneuver, command and control, and morale as well as training and experience. Any period of modern firearms combat can be simulated, from The Great War all the way to today and beyond.
The Point Blank book contains everything you need to run games with infantry, artillery, and vehicles as well as rules for spotting and hiding, as well as night, weather, smoke, and fog. There are three major periods represented for the army lists in the book: WWII (which includes Germany, U.S., Soviet, British, French, and Polish. Vietnam (which includes U.S., ARVN, Australian, NVA, and VC. As well as modern forces for the Global War on Terror or any other modern hot spot (which includes U.S., British, Mujahideen, and Insurgent). Rounding out the book are three scenarios, each one concentrating on one of the periods covered in the book and focusing on a tactical concept. The missions include Combat Patrol, Ambush, and a VIP Snatch. There is lots more besides in this 94 page rulebook to keep players busy and gaming.
Players familiar with our other systems will find there is much familiar to allow them to get to grips with the rules quickly, yet there are some major differences that will keep them on their toes. New players will find the rules play very quickly, with a streamlined and heavily playtested engine built on 10 years of game design experience. The rules are focused on players making tactical decisions over game mechanic decisions. Machine guns can set up crossfires, vehicles have to decide when to load and fire...and each decision can mean the difference between victory or defeat. With the Command and Control, Activation and Action Point, and Training & Experience system, players will find it easy to master the mechanics of the game but will find that the rules allow for challenging tactical simulations. With the Morale and Training & Experience system players can simulate modern asymmetrical warfare, even when there are major disparities in two opposing forces.

Saturday, 5 November 2011

Warlord Games Plastic Germans.

These Germans are from the warlord games/bolt action miniatures plastics set which were £18 for some 25 figures. Thing was I did not enjoy putting them together as they were broken down into lots of fiddly bits (unlike the Perry’s ACW plastics) and were problematic especially when trying to get them to hold the rifle properly. The rifle is cast separate from each of the two arms and the body, requiring some dextrous manipulation to get in the right position before the glue sets. Additionally I have found these to be quite fragile having broken a few weapons while making and painting them. To date I have no idea how well these will stand up to actual use but I suspect a few breakages will be inevitable, hopefully I will find the broken part and be able to stick in back on.


Once complete I do like the look of the figures, I just would have preferred metals rather than put in all this extra work as mostly it’s not the price but the time that is my limiting factor.

When painting them I used army painter for the first time. Painted a base coat, then army painter, then highlight or 1 or two levels depending on how it looked. I am not certain this helped speed things up enough to make it worthwhile doing again but overall I am quite happy with the results. I will probably use army painter again, perhaps on some darkest Africa stuff or when a poorly painted figure needs some rescuing. rather than resorting stripping and repainting. 

When carefully moving the figures to be photgraphed a captains pistol was broken which added to my concerns of robustness during gaming.

Thursday, 13 October 2011

Germans on Patrol III.

The next group of Germans done. These are effectively an understrength veteran 'gruppe' still in their early war uniform. They look to be more of a 'defensive' squad with the HMG and ammo carriers and a couple of MP40's. Transport is provided by three Kfz 250's - a Kfz 250/1, a Kfz 250/7 with Mortar and a Kfz 250/9 with 2cm Cannon.

Leutnant Werfel and his men emerge from their bunker on orders to move to a new location...

The men exit the safety of the bunker.

Feldwebel Achen and Leutnant Werfel pause before moving out.

Gefreiter Biermann thinks he spots something and pulls up his MP40!

All is safe. The gruppe move out...


Figures are from Black Tree Designs. Vehicles are from Bolt Action and kindly prepared and painted for me by Tony Nicholls. Bunker is from the excellent p.m.c. range found on ebay.


Monday, 3 October 2011

French Resistance.

A couple of French Resistance fighters. In among the Germans, some British Airborne, some British Commandos, Russians and American Airborne I have a whole load of resistance to paint too. Couldnt 'resist' and had to put these fellows up...

M. Bertin Vaux and Marc-Jean Ferrand scout the woods near a German radar station...


Figures are by Artizan.

"Sacré bleu, s'enfuient Jacques!!"

The Russians are Coming!!

A small handful of Russians that are work in progress. Keep distracting myself with other models when I should work on the Germans!
Serzhant Pavel Malinovsky leads a Russian section assault!


Figures are Bolt Action.

Commando & Airborne Raid Scenarios.


Thinking of a few ideas for possible scenarios and thought these look interesting.


Operation Deadstick.
Operation Deadstick was the codename for an airborne forces operation by the British Army that took place on 6 June 1944 as part of the Normandy landings. The mission's objective was to capture intact two road bridges in Normandy across the River Orne and the Caen Canal providing the only exit eastwards for British forces from their landing on Sword Beach. Intelligence reports said both bridges were heavily defended by the Germans and wired for demolition. Once captured, the bridges had to be held against any counter-attack until the assault force was relieved by commandos and infantry advancing from the British landing zone.


The mission was vital to the success of the British airborne landings. Failure to capture the bridges intact, or to allow their destruction by the Germans, would leave the 6th Airborne Division cut off from the rest of the Allied armies with their backs to the two waterways. If the Germans retained control over the bridges, they could be used by their armoured divisions to attack the landing beaches of Normandy.

Responsibility for the operation fell to the men of 'D' Company, 2nd (Airborne) Battalion, Oxfordshire and Buckinghamshire Light Infantry, part of the 6th Airborne Division. The assault group comprised a reinforced company of six infantry platoons and an attached platoon of Royal Engineers. They flew from the south of England to Normandy in six Airspeed Horsa gliders. Through what was later described as the "most outstanding flying achievements of the war", the gliders delivered the company to their objective. After a brief fire fight, both bridges were captured within minutes of landing, then successfully defended against tank, gun boat and infantry counter-attacks until the company relief arrived.

Operation Biting.
Operation Biting, also known as the Bruneval Raid, was the codename given to a British Combined Operations raid on a German radar installation in Bruneval, France that occurred between 27–28 February 1942 during World War II. A number of these installations had been identified from Royal Air Force aerial reconnaissance during 1941, but their exact purpose and the nature of the equipment that they possessed was not known. However, a number of British scientists believed that these stations had something to do with the heavy losses being experienced by RAF bombers conducting bombing raids against targets in Occupied Europe. A request was therefore made by these scientists that one of these installations be raided and the technology it possessed be studied and, if possible, extracted and taken back to Britain for further study. Due to the extensive coastal defences erected by the Germans to protect the installation from a sea-borne raid, it was believed that a commando raid from the sea would only incur heavy losses on the part of the attackers, and give sufficient time for the garrison at the installation to destroy the Würzburg radar set. It was therefore decided that an airborne assault, followed by sea-borne evacuation would be the ideal way to surprise the garrison of the installation and seize the technology intact, as well as minimize casualties inflicted on the raiding force.


On the night of 27 February, after a period of intense training and several delays due to poor weather, a small detachment of airborne troops under the command of Major John Frost parachuted into France a few miles from the installation. The force then proceeded to assault the villa in which the radar equipment was kept, killing several members of the German garrison and capturing the installation after a brief fire-fight. A technician that had come with the force proceeded to dismantle the Würzburg radar array and remove several key pieces to take back to Britain, and the raiding force then retreated to the evacuation beach. The detachment assigned to clear the beach had failed to do so, however, and another brief fire-fight was required to eliminate the Germans guarding the beach. The raiding force was then picked up by a small number of landing craft and transferred to several Motor Gun Boats which took them back to Britain. The raid was entirely successful. The airborne troops suffered only a few casualties, and the pieces of the radar they brought back, along with a German radar technician, allowed British scientists to understand German advances in radar and to create counter-measures to neutralize those advances.

Mervill Gun Battery Assault.
Just after midnight on 6 June, the 9th Parachute Battalion's advance party landed with the brigade's pathfinders, and reached the battalion assembly area without any problems. While some men remained to mark out the company positions, the battalion's second in command, Major George Smith, and a reconnaissance party left to scout the battery. At the same time, Royal Air Force Lancaster bombers started their bombing run, which completely missed the battery, their bombs landing further to the south. The pathfinders in the meantime were having problems. Those who had arrived at the correct drop zone found their Eureka beacons had been damaged when they landed, and in the smoke and debris left over from the bombing, their marker lights could not be seen by the pilots of the transport aircraft. The main body of the 9th Parachute Battalion and their gliders were to land at drop zone 'V', located between the battery and Varaville from 01:00. However, the battalion was scattered, with a number of paratroopers landing a considerable distance from the designated drop zone. Lieutenant-Colonel Otway landed with the rest of his "stick" 400 yards (370 m) away from the drop zone at a farmhouse being used as a command post by a German battalion; after a brief fire-fight, they helped other scattered paratroopers, and reached the drop zone at 01:30. By 02:50, only 150 men had arrived at the battalion's assembly point with 20 Bangalore torpedoes and a machine gun. The mortars, anti-tank gun, mine detectors, jeeps, sappers and field ambulance section were all missing.

Aware of the time constraints, Otway decided he could wait no longer, and the reduced battalion headed for the battery and joined up with Major Smith's reconnaissance party just outside the village of Gonneville Sur Merville. The reconnaissance party had cut a way through the barbed wire, and marked four routes through the minefield. Otway divided his men into four assault groups, and settled down to await the arrival of the three gliders.

In England, one of the gliders never left the ground, as its tow rope had snapped on taxiing. The other two gliders, unable to locate the battery, did not land where expected. On their run in, both gliders were hit by anti-aircraft fire. One landed around 2 miles (3.2 km) away, the other at the edge of the minefield. The troops from this glider became involved in a fire fight with German troops heading to reinforce the battery garrison.

Otway launched the assault as soon as the first glider overshot the battery, ordering the explosives to be detonated to form two paths through the outer perimeter through which the paratroopers attacked. The defenders were alerted by the explosions, and opened fire, inflicting heavy casualties; only four attackers survived to reach Casemate Four, which they disabled by firing into apertures and throwing grenades into air vents. The other casemates were cleared with fragmentation and white phosphorus grenades, as the crews had neglected to lock the doors leading into the battery. During the bombing raid, the battery's guns had been moved inside the casemates and the steel doors left open for ventilation. During the battle, 22 Germans were killed and a similar number made prisoners of war. The rest of the garrison escaped undetected by hiding in the underground bunkers.

Steiner was not present during the bombing, but at a command bunker in Franceville-Plage. After the raid, he set out for the battery, but was unable to gain entry due to the volume of fire from the British paratroopers. At the same time, a reconnaissance patrol from an army Flak unit with a half track mounting a large anti-aircraft gun arrived. The crew had intended to seek cover at the position, but instead used the gun to engage the paratroopers.

With the battery in their hands, but no sappers or explosives, the British gathered together what plastic explosives they had been issued for use with their Gammon bombs to try to destroy the guns. By this time, Steiner had returned to Franceville-Plage, and directed his regiment's 2nd and 3rd Batteries to fire onto the Merville Battery.

Just before 05:00, the battalion's survivors, just 75 men of the 150 who had set out, left the battery and headed for their secondary objective, the village of La Plein. The battalion, being too weak, only managed to liberate around half of the village, and had to await the arrival of the 1st Special Service Brigade later in the day to complete its capture. After the British had withdrawn, the Germans reoccupied the battery position. Steiner was unable to see Sword Beach from his command bunker, so even though he was able to get two of his guns back in action, he was unable to direct accurate fire onto the landings. However, observers with the 736th Infantry Regiment, holding out at La Brèche, were able to direct his guns until that position was neutralised.
On 7 June, the battery was assaulted again by two troops of commandos from No. 3 Commando, part of the 1st Special Service Brigade. The attack in daylight was repulsed with heavy losses to the commandos. As they withdrew, they were engaged by the battery's guns firing over open sights. The British never succeeded in completely destroying the battery, and it remained under German control until 17 August, when the German Army started to withdraw from France.

(from Wikipedia and other sources)

British Commando Raids.




(from Wikipedia)

Saturday, 17 September 2011

WW2 Terrain.

With over 200 inches of bocage done here's a snapshot of 4ft x 4ft table with additional bits of terrain just thrown on to fill up the space. Just need some roads.



Saturday, 10 September 2011

German Squad Structure and Weapons.

Grenadier Squad.

Squad Leader (NCO or junior officer) – Pistol and MP40 SMG
SMG Team (2 men, gunner / loader) – MG34/MG42, Pistol, Kar98k Rifle

2nd in Command (NCO) – Pistol and MP40 SMG/Kar98k Rifle
Rifle Team (6/5 men) – Kar98k Rifles

Panzergrenadier Squad.

Squad Leader (NCO or junior officer) – Pistol and MP40 SMG
SMG Team (2 men, gunner / loader) – MG34/MG42, Pistol, Kar98k Rifle
Rifleman (2) – Kar98k Rifle

2nd in Command (NCO) – Pistol and MP40 SMG/Kar98k Rifle
SMG Team (2 men, gunner / loader) – MG34/MG42, Pistol, Kar98k Rifle
Rifleman (2) – Kar98k Rifle

The first section/team was the ‘fire’ team who would lay down the main suppressing (and killing) fire of the squad. Either the squad leader or the 2nd would lead this. The second section/team was the ‘manoeuvre’ element of the squad. They would close range / flank the enemy using small arms fire and grenades.

The squad may sometimes be supported by and extra anti-tank team of 2 men carrying Panzerfausts or Panzerschrecks and Kar98k rifles.

Of course there are always variations to this, especially as the war progressed. Many units were often undermanned even after re-supply.

These are the most common weapons of the Germans soldier:

Pistols -
http://en.wikipedia.org/wiki/Luger_P08_pistol (early war but most kept hold of them)
http://en.wikipedia.org/wiki/Walther_P38 (newer issue pistols)

Rifle -
http://en.wikipedia.org/wiki/Kar98 (standard issue rifle)

LMG -
http://en.wikipedia.org/wiki/MG_34 (the standard squad LMG)
http://en.wikipedia.org/wiki/MG_42 (a new heavier version of the above with devastating firepower!)

SMG -
http://en.wikipedia.org/wiki/MP_40 (the classic SMG used by Clint in "Where Eagles Dare")

Individual anti-tank -
http://en.wikipedia.org/wiki/Panzerfaust (one shot)
http://en.wikipedia.org/wiki/Panzerschreck (reusable)

For an extensive look at many of the weapons the Germans used http://en.wikipedia.org/wiki/Category:World_War_II_German_infantry_weapons

WWII Squad Structure.

WWII Squads:

US Army Infantry Squad - 12 men: Squad leader (Thompson submachine gun 'SMG', M1 carbine, or M1 Garand rifle), 10 rifleman (M1 Garand rifle), 1 automatic rifleman (BAR). Organized as: Able Team (2 scouts); Baker Team (5 rifleman), Charlie Team (3 rifleman + BAR). One rifleman per platoon would generally carry a bazooka in addition to his personal weapon. There were 3 rifle squads per platoon in a rifle company.

US Airborne Infantry Squad - 12 men: same as infantry squad except that the BAR is replaced by a M1919A1 light machine gun (LMG). Same organization as the regular infantry squad. In practice the organization was flexible to the mission with one or more rifles often replaced by submachine guns and one man in the squad carrying a bazooka (generally one per platoon).

USMC Rifle Squad - 13 men (1944): The marine squad evolved throughout the war, adding additional firepower with each increment until settling on the 13-man configuration in mid 1944. Organized with a squad leader (Thompson SMG), and 3 x 4-man fire teams (3 rifles + 1 BAR each). In addition to the assigned personal weapons, the company commander could allocate 1 demolition pack and 1 flame thrower per squad as well as 1 bazooka per platoon, depending on mission requirements. These weapons would be carried by one of the squad's rifleman in addition to a personal weapon (often an M1 carbine to lighten the load). Since marines were often engaged in close-in fighting, they would frequently scrounge Thompson SMG's to replace rifles when available.

British & Commonwealth Infantry Squad (Section) - 10 men: Section leader (Sten SMG), Assistant Section Leader (rifle), 6 riflemen (rifle), Bren Number 1 (Bren LMG), Bren Number 2 (rifle). British and Commonwealth forces carried the .303 Enfield rifle (bolt action) throughout the war. The basic squad structure remained constant throught different battalion types (e.g., infantry, motorized, parachute), while the Para's were able to add additional Sten guns based on mission requirements. PIAT anti-tank weapons were allocated to squads from the company level as in the US forces.

Germany (Gruppe) – 10/9 men: The basic German squad centered around an MG34 or MG42 general purpose machinegun (GPMG); personal weapons for the gunners were pistols and rifles (generally), squad leader (MP40 SMG), 7 riflemen (Karabiner 98K 'Mauser' bolt action rifle). As the war progressed and manpower losses mounted the Germans were forced to reduce squad size to 9 men (dropping a rifleman). Panzergrenadier squads (halftrack mounted) had 8 dismounts with 2 GPMGs; Fallschirmjager (paratroop) squads were authorized 11 men, also with 2 GPMGs. In 1944 and 1945 many squads were below authorized strength even after replacements.

USSR - 10 men: The basic infantry squad included a squad leader (SMG), assistant leader (rifle), 5 rifleman (rifle), machinegunner (DP light machinegun), assistant gunner (rifle). Like the Germans, the Soviet forces suffered under terrible casualties and were frequently forced to reduce squad size. They also formed SMG squads of 9 or 10 men all armed with the PPsh 41 submachinegun for close-in assault. In some configurations, the SMG squad would be supplemented with an LMG.

Japan - 13 men: The squad consisted of an NCO squad leader, a machinegunner (Type 96 LMG), and 11 riflemen. All carried bolt action rifles (Arisaka) except the machinegunner. The Japanese did not employ submachineguns in any significant numbers.

Sunday, 4 September 2011

Wargames Foundry Kubelwagen.

Got around to putting together my Kubelwagen from the apparently diminishing Wargames Foundry WW2 28mm range. It seems this is no longer available from them. Shame as I have a soft spot for the Foundry range - they tend to come up a bit smaller than some other makes like Crusader Miniatures, Artizan or Black Tree but they have some great sculpts with plenty of character. I am fortunate enough to have nearly 40 each of the German Infantry and British Commandos and my brother in law Jim is kindly painting about 20 more fallschirmjager for me. I may have to treat myself to the 'England Invaded' collection. Who can't love the 'Home Guard Heroes' or 'Downed German Air Crew' sets!



Back to what I do have...I can't currently decide whether to have the kubelwagen with or without its driver and passengers? One of my gaming buddies suggested I should have three - one with, one without and one destroyed/wrecked! Perhaps later Rob...for now I have a fair amount of wehrmacht troops to get sorted first!

A couple of (badly lit) pictures below with some minor progress...

Nearly finished / just started German infantry and kubelwagen without driver etc.

Kubelwagen with driver and passengers.

Figures shown from left to right are Wargames Foundry, Artizan 'Heer' and Artizan 'late war' Germans.

Monday, 29 August 2011

Achtung Sniper!

A 1st Parachute Brigade sniper and his spotter take position...

"Jerry didn't see that coming!" Sergeants Harry Miller and Tom 'Ginger' McCoy on the hunt for German patrols.

Figures are from the Bolt Action British Airborne range.

Saturday, 27 August 2011

Germans on Patrol II.

Here is my second batch of painted German Wehrmacht. To be honest they are not all complete (some of them look like they are walking across a sandy beach at the moment) and I need to add a couple more men with an MG34 and ammo to complete a squad but I couldn't resist posting an update!

A squad under the command of Leutnant Adler set up a defensive position in a ruined farmhouse...

Adler postions his MG42 team.

Feldwebel Trommler sets up his mortar team for best effect.

Obergefreiter Mauer leads his rifle section to the perimeter of the farmhouse.

A 'birds eye' view of the defensive position.

Meanwhile, Sturmscharfuhrer Ritter and his spotter Unterscharfuhrer Hahn take up a vantage point in the tree-line.

Finally, satisfied that the objective is secure, Leutnant Adler and Obergefreiter Mauer move the squad to a secondary position...

Figures are a mix from West Wind, Wargames Foundry, Bolt Action and Black Tree Design.

New German Recruits.

Based and undercoated the bulk of my unpainted Germans. Doubt I will try to paint them all in one go (like I did with my Viking horde!) but will select the ones I fancy and try to build them up as squads and add a couple of officers as I go.

The new Wehrmacht recruits.

Generaloberst Florian Hoffmann and his staff.

Figures are from Crusader and Artizan.

Next job is to base and undercoat my 30 or so Fallschirmjager.

Saturday, 16 July 2011

Germans on Patrol.

Been slowly working on one or two German Heer for a while (in between Vikings and WW1 Russians) to add to the small bunch of 'Jerries' for our WW2 project. Here is Hauptmann Klaus Degl leading a group of men on a patrol of a ruined farmhouse...
Hauptmann Degl sends forward Gefreiter Ochs under the cover of Unterfeldwebel Schirlitz.


Degl leads his men to check the other side of the ruined building.

The Hauptmann and his men secure the perimiter. To the right, Oberfähnrich Stahl surveys the area ahead with his sniper, Obergefreiter Dennhardt, in tow...

Figures from Artizan, West Wind, Crusader and Bolt Action.

Monday, 27 June 2011

Buildings.

Just got these is the post today from Dark House Games! They are a very simple construction, kind of 'click & snap' and require little or no work - they are a bit flimsy without a dab of glue. They are very plain (two colour plastic) and need a paint job but to be honest you could probably use them as is. I picked up these two to check them out and I must say I am pretty happy with them. They are ideal for most modern periods and a reasonable scale to match 28mm miniatures. I picked them up with a modern zombie project in mind but think they can easily fit into WWII.
'Hanger' and 'Cathedral'.

Close up of the 'Cathedral' - makes a very nice small church.

The 'Hanger'. Leutnant Dreher and Jäger Krause secure the perimeter...

There is quite a selection of these and the prices are very reasonable for what is in effect an immediately useable building.

Monday, 30 May 2011

Fallschirmjäger!

First eight Fallschirmjäger painted by Jim Allen -
All figures from the Wargames Foundry range.

World War II Project Begins.

Thought it appropriate to start another blog specifically for our groups planned WW2 game, scheduled for later in the year. Generally we are thinking of playing some minor skirmish level scenarios with a 1:1 figure to man ratio.
At this point we are only looking a very small figure levels, roughly squad/section sized combats. Eventually we hope to build this to platoon and even company level combats in the long term.
Andrew @ Deviant Designs Deeds has already painted roughly a platoon of British infantry and also has at least four tanks lined up (two German, two British) and has started work on a few German Werhmacht by Warlord Games. I have commited to buying the bulk of the Germans forces and so far have picked up around 40 Fallschirmjager and 50 plus Werhmacht from Warlord Games, Artizan and Wargames Foundry.
Rules wise we have not decided but looking at starting to play as soon as we can we may try out Operation Squad first as you literally only need a handful of figures each!
Operation Squad.

We may look at different rulesets at a later date such as Rules of Engagement -
Rules of Engagement.
Or Rate of Fire by Crusader Publishing -
Rate of Fire.
I own all three of these ruleset but Andrew has suggested we could also look at I Ain't Been Shot Mum by Two Fat Lardies or Disposable Heroes & Coffin For Seven Brothers by Iron Ivan Games.

Will update this as and when but our Viking / Saxon (see Gjallerhorn) project remains the priority!